ZEPHYRMESH 3D ARTIST
Sunny, a smiling girl with a soft chestnut bob and fine strand hair in warm morning light — 3D portrait
Ember, a red-haired young man with a calm expression — 3D portrait
Grey Muse, a monochrome sculpted portrait study in quiet light — 3D render
Reverie, an adult woman with wavy hair gathered at the nape and blue-grey eyes — 3D portrait

News

Jun122026

Wren & Warren: a character pair

Two contrasting personalities, one shared scene. A new studio study explores an inquisitive young detective and a rabbit who would prefer a quieter day.

Wren, an inquisitive young detective with copper curls and a plum coat, beside Warren, a white rabbit in a mustard scarf — 3D character pair
Sep022025

Notes from Angoulême

A new working rhythm takes shape around the studio: time for character studies, quiet observation and conversations about the next project.

An imagined French hill town, a study in warm stone and afternoon light.
Mar262025

Grey Muse: form in quiet light

A monochrome portrait study brings the focus back to proportion, sculpted planes and the way a single light reveals a face.

Grey Muse, a monochrome sculpted portrait study in quiet light — 3D render

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Bio

Lena Marceau is a character artist based in Angoulême. At Zephyrmesh Atelier, expressive shapes become portraits, creatures and small visual stories. The work moves between sculpted studies and painted concepts, with close attention to silhouette and mood.

Books, games and everyday observations often provide the first spark. A raised eyebrow, a worn sleeve or a lopsided smile can suggest more about a character than a long description. I enjoy finding those details and carrying them through the design.

The portrait beside this note reflects that same curiosity: start with an unlikely idea, test its shape, and leave room for a little humour.

  • Organic modeling
  • Sculpting
  • Handpainted textures
  • Concept art
  • Digital sculpting
  • Polygon modelling
  • Texture painting
  • Surface layout
  • Retopology
  • Image editing
  • Teamplay
  • Quick learning
  • Leadership
  • Problem solving
  1. Freelance Character Artist

    07/2016 – 05/2017

    Character concepts and posed studies developed with small independent teams, from the first silhouette to a clear presentation.

  2. Mid Character Modeler

    06/2017 – 04/2018Morrowfen Pictures · France

    Character forms and expressive shape studies for playful screen stories, with close reviews between design and production.

  3. Modeler & Jr. Character Artist

    2014 – 05/2016Fablemoss Studio · Italy

    Modelling, painted surfaces and practical asset organisation for a compact character-art team.

  4. Sculptor

    05/2016 – 10/2016Tarnfold Objects · Italy

    Digital form studies and carefully separated parts for small sculptural objects.

  5. Inside Trainee

    2012 – 2013Fablemoss Studio · Italy

    Early exercises in shape, observation and the habits that keep a shared project organised.

  6. Jr. Modeler & Texture Artist

    2013 – 2014Fablemoss Studio · Italy

    A growing focus on stylised proportions, readable textures and useful feedback during review.

  7. Early Curiosity

    First sketchesItaly

    Characters began as marks in notebooks: curious faces, imagined creatures and stories drawn before they were written.

  8. Independent Character-Art Study

    2011 – 2013Form, Surface & Story

    A period of focused drawing and digital-art practice, connecting observation with imaginative character design.

Contact

Have a character or visual story in mind? Share a little about the project, its stage and the kind of help you need. The studio notes and portfolio offer a sense of how I approach the work.

bonjour@zephyrmesh-atelier.com
Angoulême, France